diff --git a/keyboards/crkbd/keymaps/colemak_luna/config.h b/keyboards/crkbd/keymaps/colemak_luna/config.h
deleted file mode 100644
index 546e01bdba..0000000000
--- a/keyboards/crkbd/keymaps/colemak_luna/config.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
-Copyright 2019 @foostan
-Copyright 2023 @asdfire1
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-/* Select hand configuration */
-
-#define MASTER_LEFT
-// #define MASTER_RIGHT
-// #define EE_HANDS
-
-#ifdef RGBLIGHT_ENABLE
-    #define RGBLIGHT_EFFECT_BREATHING
-    #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-    #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-    #define RGBLIGHT_EFFECT_SNAKE
-    #define RGBLIGHT_EFFECT_KNIGHT
-    #define RGBLIGHT_EFFECT_CHRISTMAS
-    #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//  #define RGBLIGHT_EFFECT_RGB_TEST
-//  #define RGBLIGHT_EFFECT_ALTERNATING
-//  #define RGBLIGHT_EFFECT_TWINKLE
-    #define RGBLIGHT_LIMIT_VAL 120
-    #define RGBLIGHT_HUE_STEP 10
-    #define RGBLIGHT_SAT_STEP 17
-    #define RGBLIGHT_VAL_STEP 17
-#endif
-
-#ifdef RGB_MATRIX_ENABLE
-//#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
-// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
-// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-#   define RGB_MATRIX_SLEEP // turn off effects when suspended
-//#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
-// #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. 
-#    define RGB_MATRIX_HUE_STEP 8
-#    define RGB_MATRIX_SAT_STEP 8
-#    define RGB_MATRIX_VAL_STEP 8
-#    define RGB_MATRIX_SPD_STEP 10
-
-/* Enable the animations you want/need.  You may need to enable only a small number of these because       *
- * they take up a lot of space.  Enable and confirm that you can still successfully compile your firmware. */
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
-//#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-//#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-//#    define ENABLE_RGB_MATRIX_BREATHING
-//#    define ENABLE_RGB_MATRIX_BAND_SAT
-//#    define ENABLE_RGB_MATRIX_BAND_VAL
-//#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-//#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-//#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-//#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-//#    define ENABLE_RGB_MATRIX_CYCLE_ALL
-//#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-//#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-//#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-//#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-//#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-//#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-//#    define ENABLE_RGB_MATRIX_DUAL_BEACON
-//#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-//#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-//#    define ENABLE_RGB_MATRIX_RAINDROPS
-//#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-//#    define ENABLE_RGB_MATRIX_HUE_BREATHING
-//#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
-//#    define ENABLE_RGB_MATRIX_HUE_WAVE
-//#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
-//#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
-//#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-//#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-//#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-//#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-//#    define ENABLE_RGB_MATRIX_SPLASH
-//#    define ENABLE_RGB_MATRIX_MULTISPLASH
-//#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
-//#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif
-#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
-#define SPLIT_LAYER_STATE_ENABLE
-#define SPLIT_WPM_ENABLE //Enable WPM across split keyboards (+268).
-#define NO_ACTION_ONESHOT
-//#define SPLIT_OLED_ENABLE
-
-#define DYNAMIC_KEYMAP_LAYER_COUNT 6
\ No newline at end of file
diff --git a/keyboards/crkbd/keymaps/colemak_luna/keymap.c b/keyboards/crkbd/keymaps/colemak_luna/keymap.c
deleted file mode 100644
index 39cfd1ca25..0000000000
--- a/keyboards/crkbd/keymaps/colemak_luna/keymap.c
+++ /dev/null
@@ -1,385 +0,0 @@
-/*
-Copyright 2019 @foostan
-Copyright 2021 @HellSingCoder
-Copyright 2023 @asdfire1
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include QMK_KEYBOARD_H
-//#include <stdio.h>
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    //COLEMAK
-  [0] = LAYOUT_split_3x6_3(
-  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-       KC_TAB,    KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,                         KC_J,    KC_L,    KC_U,    KC_Y, KC_SCLN, KC_BSPC,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_LSFT,    KC_A,    KC_R,    KC_S,    KC_T,    KC_D,                         KC_H,    KC_N,    KC_E,    KC_I,    KC_O, KC_QUOT,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_LCTL,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                         KC_K,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,  KC_ESC,
-  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                          KC_LGUI,   MO(3),  KC_SPC,     KC_ENT,   MO(4), KC_RALT
-                                      //`--------------------------'  `--------------------------'
-
-  ),
- //GAME1
-   [1] = LAYOUT_split_3x6_3(
- //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-      KC_ESC,    KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                         KC_Y,    KC_U,    KC_I,    KC_O,   KC_P,  KC_BSPC,
- //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-     KC_LSFT,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                         KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN, KC_QUOT,
- //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-     KC_LCTL,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                         KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,  KC_ESC,
- //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                         KC_LALT,   MO(2),  KC_SPC,     KC_ENT,   MO(4), KC_RALT
-                                     //`--------------------------'  `--------------------------'
- ),
- //GAME2
-   [2] = LAYOUT_split_3x6_3(
- //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-      KC_TAB,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,  KC_DEL,
- //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-     KC_LSFT,   KC_F1,   KC_F2, XXXXXXX, XXXXXXX,    KC_6,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-     KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,  KC_F13,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,  KC_F13,
- //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                         KC_LGUI, _______,  KC_SPC,     KC_ENT,   MO(5), KC_RALT
-                                     //`--------------------------'  `--------------------------'
- ),
- //LOWER
-  [3] = LAYOUT_split_3x6_3(
-  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-       KC_TAB, XXXXXXX,   KC_UP, XXXXXXX, XXXXXXX, KC_MPRV,                      XXXXXXX, KC_MINS,   KC_P7,   KC_P8,   KC_P9,  KC_DEL,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_LSFT, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, KC_MPLY,                      XXXXXXX, KC_PLUS,   KC_P4,   KC_P5,   KC_P6, XXXXXXX,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MNXT,                      XXXXXXX,  KC_EQL,   KC_P1,   KC_P2,   KC_P3,  KC_F13,
-  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                          KC_LGUI, _______,  KC_SPC,    KC_SPC,   MO(5), KC_P0
-                                      //`--------------------------'  `--------------------------'
-  ),
- //RAISE
-  [4] = LAYOUT_split_3x6_3(
-  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-      KC_TILD, KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_CAPS, KC_CIRC, KC_AMPR, KC_LCBR, KC_LBRC, KC_LPRN,                      KC_RPRN, KC_RBRC, KC_RCBR, XXXXXXX,  KC_END, KC_PGDN,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      KC_LCTL, KC_ASTR, KC_UNDS, KC_BSLS, KC_PIPE, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
-  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                          KC_LGUI,   MO(5), KC_BSPC,    _______, _______, KC_LALT
-                                      //`--------------------------'  `--------------------------'
-  ),
- //ADJUST
-  [5] = LAYOUT_split_3x6_3(
-  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
-      QK_BOOT,   TG(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                        KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX,                        KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12,
-  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
-      RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
-  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
-                                          KC_LGUI, _______, _______,    _______, _______, KC_LALT
-                                      //`--------------------------'  `--------------------------'
-  )
-};
-// clang-format on
-
-#ifdef OLED_ENABLE
-
-
-/* 32 * 32 logo */
-static void render_logo(void) {
-    static const char PROGMEM hexagram_logo[] = {
-	0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x70, 0x18, 0x06, 
-    0x06, 0x18, 0x70, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 
-    0x00, 0x00, 0x01, 0x07, 0x1f, 0x32, 0x66, 0xc4, 0x6c, 0x38, 0x1e, 0x37, 0x61, 0xc0, 0x80, 0x80, 
-    0x80, 0x80, 0xc0, 0x61, 0x37, 0x1e, 0x38, 0x6c, 0xc4, 0x66, 0x32, 0x1f, 0x07, 0x01, 0x00, 0x00, 
-    0x00, 0x00, 0x80, 0xe0, 0xf8, 0x4c, 0x66, 0x23, 0x36, 0x1c, 0x78, 0xec, 0x86, 0x03, 0x01, 0x01, 
-    0x01, 0x01, 0x03, 0x86, 0xec, 0x78, 0x1c, 0x36, 0x23, 0x66, 0x4c, 0xf8, 0xe0, 0x80, 0x00, 0x00, 
-    0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x0e, 0x18, 0x60, 
-    0x60, 0x18, 0x0e, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00
-};
-    oled_write_raw_P(hexagram_logo, sizeof(hexagram_logo));
-}
-
-
-
-/* KEYBOARD PET START */
-
-/* settings */
-#    define MIN_WALK_SPEED      10
-#    define MIN_RUN_SPEED       40
-
-/* advanced settings */
-#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
-#    define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
-
-/* timers */
-uint32_t anim_timer = 0;
-uint32_t anim_sleep = 0;
-
-/* current frame */
-uint8_t current_frame = 0;
-
-/* status variables */
-int   current_wpm = 0;
-led_t led_usb_state;
-
-bool isSneaking = false;
-bool isJumping  = false;
-bool showedJump = true;
-bool isBarking = false;
-
-/* logic */
-static void render_luna(int LUNA_X, int LUNA_Y) {
-    /* Sit */
-    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
-                                                   {
-                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                   },
-
-                                                   /* 'sit2', 32x22px */
-                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
-
-    /* Walk */
-    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
-                                                    {
-                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                    },
-
-                                                    /* 'walk2', 32x22px */
-                                                    {
-                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                    }};
-
-    /* Run */
-    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
-                                                   {
-                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                   },
-
-                                                   /* 'run2', 32x22px */
-                                                   {
-                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                   }};
-
-    /* Bark */
-    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
-                                                    {
-                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                    },
-
-                                                    /* 'bark2', 32x22px */
-                                                    {
-                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                    }};
-
-    /* Sneak */
-    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
-                                                     {
-                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
-                                                     },
-
-                                                     /* 'sneak2', 32x22px */
-                                                     {
-                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
-                                                     }};
-
-    /* animation */
-    void animate_luna(void) {
-        /* jump */
-        if (isJumping || !showedJump) {
-            /* clear */
-            oled_set_cursor(LUNA_X, LUNA_Y + 2);
-            oled_write("     ", false);
-
-            oled_set_cursor(LUNA_X, LUNA_Y - 1);
-
-            showedJump = true;
-        } else {
-            /* clear */
-            oled_set_cursor(LUNA_X, LUNA_Y - 1);
-            oled_write("     ", false);
-
-            oled_set_cursor(LUNA_X, LUNA_Y);
-        }
-
-        /* switch frame */
-        current_frame = (current_frame + 1) % 2;
-
-        /* current status */
-        if (led_usb_state.caps_lock) {
-            oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
-
-        } else if (isSneaking) {
-            oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
-
-        } else if (current_wpm <= MIN_WALK_SPEED) {
-            oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
-
-        } else if (current_wpm <= MIN_RUN_SPEED) {
-            oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
-
-        } else {
-            oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
-        }
-    }
-
-    /* animation timer */
-    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
-        anim_timer = timer_read32();
-        animate_luna();
-    }
-
-    /* this fixes the screen on and off bug */
-    if (current_wpm > 0) {
-        oled_on();
-        anim_sleep = timer_read32();
-    } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
-        /* clear */
-        oled_set_cursor(0,0);
-        oled_write("                                                                                                    ", false);
-        oled_off();
-        oled_set_cursor(LUNA_X,LUNA_Y);
-    }
-}
-
-/* KEYBOARD PET END */
-
-static void print_logo_narrow(void) {
-    render_logo();
-if (current_wpm > 0) {
-    anim_sleep = timer_read32();
-    /* wpm counter */
-    oled_set_cursor(0, 14);
-    oled_write(get_u8_str(get_current_wpm(), '0'), false);
-
-    oled_set_cursor(0, 15);
-    oled_write(" wpm", false);
-
- /* this fixes the screen on and off bug */
-   
-    } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
-        /* clear */
-        oled_set_cursor(0,0);
-        oled_write("                                                                                                                        ", false);
-        oled_off();
-       
-   
-    }
-}
-
-layer_state_t layer_state_set_user(layer_state_t state) {
-    switch (get_highest_layer(state)) {
-    case 0:
-        rgb_matrix_reload_from_eeprom();
-        break;
-    case 1:
-        rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
-        rgb_matrix_sethsv_noeeprom(HSV_TEAL);
-        break;
-    case 2:
-        rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
-        rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
-        break;
-    case 5:
-        rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
-        rgb_matrix_sethsv_noeeprom(HSV_YELLOW);
-        break;
-    }
-  return state;
-}
-
-static void print_status_narrow(void) {
-   
-
-    /* Print current layer */
-    oled_write("LAYER", false);
-
-    oled_set_cursor(0, 6);
-
-    switch (get_highest_layer(layer_state)) {
-        case 0:
-            oled_write("Base ", false);
-            break;
-        case 1:
-            oled_write("Game ", false);
-            break;
-        case 2:
-            oled_write("Game2", false);
-            break;
-        case 3:
-            oled_write("Lower", false);
-            break;
-        case 4:
-            oled_write("Raise", false);
-            break;
-        case 5:
-            oled_write("Adj  ", false);
-            break;
-        default:
-            oled_write("Undef", false);
-    }
-
-
-    /* KEYBOARD PET RENDER START */
-
-    render_luna(0, 13);
-
-    /* KEYBOARD PET RENDER END */
-}
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
-
-bool oled_task_user(void) {
-    /* KEYBOARD PET VARIABLES START */
-
-    current_wpm   = get_current_wpm();
-    led_usb_state = host_keyboard_led_state();
-
-    /* KEYBOARD PET VARIABLES END */
-
-    if (is_keyboard_master()) {
-        print_status_narrow();
-    } else {
-        print_logo_narrow();
-    }
-    return false;
-}
-
-#endif
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-    switch (keycode) {
-        /* KEYBOARD PET STATUS START */
- 
-        case KC_LCTL:
-            isSneaking = record->event.pressed;
-            break;
-        case KC_SPC:
-            isJumping = record->event.pressed;
-            if (isJumping) {
-                showedJump = false;
-            }
-            break;
-        case KC_CAPS:
-            isBarking = record->event.pressed;
-            break;
- 
-        /* KEYBOARD PET STATUS END */
-}
-
-return true;
-}
diff --git a/keyboards/crkbd/keymaps/colemak_luna/readme.md b/keyboards/crkbd/keymaps/colemak_luna/readme.md
deleted file mode 100644
index 0f729e702c..0000000000
--- a/keyboards/crkbd/keymaps/colemak_luna/readme.md
+++ /dev/null
@@ -1,17 +0,0 @@
-# Personal keymap for the CRKBD
-My own keymap with some custom OLED features, Colemak base layer and gaming layers. The F13 key on multiple layers can be bound to something, I use it as toggle mute microphone on Discord.
-## Layers
-- Colemak - Default layer
-- Lower - Has numbers and arrows
-- Raise - Has symbols
-- Game1 - A QWERTY Gaming layer
-- Game2 - An alternate lower layer when Game1 is active, has numbers and other keys that may be needed 
-- Adjust - Has F-keys and settings, allows to set the Game1 as base layer.
-## Custom OLED
-- Left side:
-    - Layer indicator
-    - Keyboard pet Luna from @HellSingCoder <https://github.com/HellSingCoder/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm>
-- Right side
-    - Unicursal hexagram pixel art logo
-    - WPM counter
-
diff --git a/keyboards/crkbd/keymaps/colemak_luna/rules.mk b/keyboards/crkbd/keymaps/colemak_luna/rules.mk
deleted file mode 100644
index 9ff3128931..0000000000
--- a/keyboards/crkbd/keymaps/colemak_luna/rules.mk
+++ /dev/null
@@ -1,7 +0,0 @@
-MOUSEKEY_ENABLE = no     # Mouse keys
-RGBLIGHT_ENABLE = no
-RGB_MATRIX_ENABLE = yes    # Enable WS2812 RGB underlight.
-VIA_ENABLE      = yes    # Enable VIA
-OLED_ENABLE     = yes
-LTO_ENABLE      = yes
-WPM_ENABLE = yes