From f39386a112c440c02c7003d59b1624590140dd07 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E3=83=95=E3=82=A3=E3=83=AB=E3=82=BF=E3=83=BC=E3=83=9A?=
 =?UTF-8?q?=E3=83=BC=E3=83=91=E3=83=BC?=
 <76888457+filterpaper@users.noreply.github.com>
Date: Tue, 9 Jan 2024 19:12:42 +0800
Subject: [PATCH] Solid reactive: improve fading effect (#22656)

---
 quantum/rgb_matrix/animations/solid_reactive_anim.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h
index edf6041350..e18ffb5f2b 100644
--- a/quantum/rgb_matrix/animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h
@@ -7,7 +7,7 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
 #            ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
     hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
 #            endif
-    hsv.h += qsub8(130, offset);
+    hsv.h += scale8(255 - offset, 64);
     return hsv;
 }